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Advanced [show]


Trym Marley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Addict. Bonds: Rich, Attractive, Adventurer, Religious. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Trym Marley, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: 200 gp.


Social Check DCs


Simon Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His auburn hair and beard is wavy and long. He has a dull look in his green eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Simon was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Gardener. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Simon Cumberbatch, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 3000 sp. Brown-green garnet (150 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Warwick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His silver hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Bowyer, who enjoyed hunting, Shane was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Emotional, Shy. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Warwick, Male Human Monk 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 74 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gunter Warwick, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His chestnut hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gunter was born in the north. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's since become an addict/alcoholic.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Persistence. Flaws: Addict. Bonds: Immigrant, Job, Enemies. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Gunter Warwick, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 28000 sp.


Social Check DCs


Henry Rodney, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Flaws: Insomniac, Disease. Bonds: Guardian, Rich, Adventurer. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Henry Rodney, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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