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NPC Generator

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Advanced [show]


Adelard Kimberly, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He has never given up on his poetry dream.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Kimberly, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his ceremonial dagger ready. He has a blonde handlebar mustache and slicked back blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Roger Tinley, Male Human Adept 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40 pp.


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is drawn into a tight pony tail with a card scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Miner. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Flaws: Shy, Insane. Bonds: Family, Rich, Job. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Bentham, Male Human Barbarian 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his black hair up in a very large beehive style do. His amber eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer, Poor. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Thomas Hackney, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 9 (-1)7 (-2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp.


Social Check DCs


Patrick Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is unkempt and raggedy. He has a dull look in his gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Shy. Bonds: Poor, Religious, Adventurer. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Patrick Tattersall, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp. Malachite (6 gp). Red spinel (70 gp). Deep blue spinel (500 gp).


Social Check DCs

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