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NPC Generator

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Advanced [show]


Frederick Washington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has wavy blonde hair. His amber eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born at the edge of vast plains. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Nature, Rich. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Frederick Washington, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 7 (-2)15 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Arnold Van Es, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with white pants. He wears his brown hair up in a very large beehive style do. He has a dull look in his blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a mountains tribe. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 12 years.

Motivation: He has a crush on the local Carpenter; and wants his loneliness to end

Flaws: Shy. Bonds: Enemies, Nature, Job, Has a crush. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Arnold Van Es, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Tinley, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels kind of lost in life; and doesn't want to be a sculptor and was forced into it by his family

Flaws: Ugly, Selfish, Depressed. Bonds: Family, Mentor. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Thomas Tinley, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)4 (-3) 13 (+1)15 (+2)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Breastplate. 1 Buckler. 1 Chain shirt.


Social Check DCs


Balimaar Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Bricklayer. His white hair is long and unkept. He has gleaming, smiling violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Bricklayer soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, In love. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Balimaar Tindall, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +5

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Atherton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His red hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Flaws: Antagonistic, Disease. Bonds: Attractive, Religious, Rich. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Atherton, Male Human Fighter 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1400 gp. Chrysoprase (80 gp). Silver pearl (120 gp). Blue quartz (10 gp). Aquamarine (1600 gp).


Social Check DCs

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