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NPC Generator

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Advanced [show]


Gerard Kenley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His golden hair is cut jaggedly and amateurishly. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: Gifted from a young age, Gerard studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He then took over the family business and is one of the better Butcher for hire.

Motivation: Expand his business; and to clean up the streets

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Guardian. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Kenley, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)7 (-2) 15 (+2)12 (+1)
Skills History +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Chad Kendal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His amber eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of western immigrants he idolized his mother. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Revenge; and he wants revenge against goblins

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Chad Kendal, Male Human Commoner 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 16 (+3)6 (-2)
Skills Performance +1, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 800 gp. Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and sports grey clothing, slightly heavier than average wear. His skin is also unnaturally pale. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Priest, who enjoyed hunting, Godfrey was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Enemies, Nature. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Godfrey Home, Male Human Barbarian 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)17 (+3) 9 (-1)14 (+2)
Skills Arcana +6, Insight +2
Senses Passive Perception 9
Languages Common, Aquan, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Leighton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He was always a brilliant, if unscrupulous mind. His father was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence, Logical. Flaws: Ugly, Secretive, Insane. Bonds: Poor. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Lewis Leighton, Male Human Druid 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 8 (-1)15 (+2)
Skills Arcana +5, Insight +2
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His white hair is cut short. His eyes are a pleasant amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his father.

History: He was raised by priests from a young age. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Religious, Mentor. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Addington, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)6 (-2) 13 (+1)7 (-2)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs

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