Everard Adley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy green pantaloons and a brown scarf. His blonde hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Sold as a small child to a necromancer, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's in love.
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Mentor, Slave. Occupation: Detective
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 cp. Lapis lazuli (14 gp). Blue quartz (14 gp). Jet (150 gp). Peridot (50 gp). 1 Minor magic item.
Norman Melancon, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is cut short. His half smiles and violet eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Norman and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 51 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
Possessions: 100 gp. Lapis lazuli (15 gp). Golden pearl (70 gp). Obsidian (15 gp). Malachite (15 gp). 1 Minor magic item.
Hubert Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is auburn. His eyes are blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Staurheim, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. He has a very tight haircut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: John was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Opinionated. Bonds: Attractive, Guardian, Family. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp.
Gomory Oakes, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He tends to wear a violet poncho over his likewise colored trousers and shirt. With a patchy blonde beard and wild blonde hair. He has blue eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Family, Slave. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 14000 cp.
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