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NPC Generator

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Advanced [show]


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fortune-teller does. He is portly but not overly obese. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: Born to a Brewer, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Terse, Selfish. Bonds: Job, Poor, Nature. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Gerald Huxley, Male Human Adept 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Nature +6, Stealth +1
Senses Passive Perception 12
Languages Common, Auran, Aquan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1 Minor magic item.


Social Check DCs


Everard Kenley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair up in a very large beehive style do. His eyes are hazel and catlike.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Pacifist. Bonds: Family, Job, Enemies. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Everard Kenley, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 7 (-2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Don Livingstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blonde and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Fortune-teller father left him crippled. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Don Livingstone, Male Human Aristocrat 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)17 (+3) 11 (+0)7 (-2)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Infernal, Auran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Gold and topaz bottle stopper cork (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears baggy white pantaloons and a green scarf. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of brigands.

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Religious, Enemies. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

William Royal, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Frederick Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Frederick has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Mundane, Disease. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Weston, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp. Moss agate (8 gp).


Social Check DCs

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