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NPC Generator

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Advanced [show]


Heward Brady, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. He has a long red beard with little hanging trinkets. His eyes are hazel and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Heward took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and doesn't want to be a hunter and was forced into it by his family

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Heward Brady, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 8 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Breastplate. 1 Half-Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs


Wymar Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan cloak and cross-gartered grey stockings. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Glassblower; and he seems to be bored by most things

Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Wymar Spaulding, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Medicine +5, Performance +2
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Hunter Nash, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His white hair is heavily combed to the right. His blue eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Actor. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and further expansion of business

Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Hunter Nash, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Elton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He carries with him a set of longbows on his belt, each one with a sapphire on the hilt. He has a very tight haircut. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Mentor, Rich. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Gerald Elton, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His brown hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Gomory Dalton, Male Human Bard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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