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NPC Generator

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Advanced [show]


Raymond York, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a pastel costume with the symbols of strength on his torso. His hair, while still mostly white, has prominent grey streaks. His eyes are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Flaws: Depressed, Fearful, Insane. Bonds: Nature, Adventurer. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond York, Male Human Paladin 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Sapphire pendant on gold chain (2600 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown shirt with thin black vertical stripes and grey pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: The child of southern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

William Warwick, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gilbert Colby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair and beard is wavy and long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Impulsive, Mundane. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Colby, Male Human Aristocrat 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6

Possessions: 20000 cp. Banded agate (12 gp). Hematite (12 gp). Lapis lazuli (12 gp).


Social Check DCs


Odo Spalding, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a pastel suit. His black hair is matted, messy, and big. His blue unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Flaws: Ugly, Disease, Hedonist, Mundane. Bonds: Poor. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Spalding, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Athletics +6, Deception +3
Senses Passive Perception 12
Languages Common, Orc, Ignan, Giant
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Optimist, Fighting. Bonds: Attractive, Enemies, Mentor. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Wakefield, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 gp.


Social Check DCs

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