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NPC Generator

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Advanced [show]


Godfrey Presley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. This green eyed easterner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. His psionic abilities were realized during a raid on his village. He then took over the family business and is one of the better Fletcher for hire.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Bonds: Rich, Job, Family. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Presley, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 13 (+1)17 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2900 sp.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears many layers of old clothing at all times. His hair is always cut to a buzz. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: Gerald was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: To be a Laborer again.

Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Gerald Chester, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Henry Altham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a grey poncho over his likewise colored trousers and shirt, marred by chocolates. He has no hair. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Altham, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Reynard Kirby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His black hair is cut jaggedly and amateurishly. His blue eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born several months after his mother was called into army service. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Reynard's mother didn't care for him much, and the feeling was mutual. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and to be a mayor again

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Military, Family. Occupation: Spy

Voice: Whispers

Attributes [hide]

Reynard Kirby, Male Human Paladin 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs


Don England, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His eyes are a pleasant green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Persistence, Gifted. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Don England, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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