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Advanced [show]


Everard Ashton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green leather gloves, a green jacket, and tight pants. He keeps his auburn hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Everard Ashton, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 3000 sp. Red spinel (100 gp). 1 Minor magic item.


Social Check DCs


Drogo Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His hair, while still mostly silver, has prominent grey streaks. His eyes are amber and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Rich, Religious. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Drogo Wallace, Male Human Adept 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp. Malachite (7 gp).


Social Check DCs


Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time. He is physically well-built. His silver hair is smooth and relatively long. His hazel eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with dancing.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and someone believes him a fraud

Ideals: Joker, Artistic. Bonds: Adventurer, Nature, Enemies. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Home, Male Human Commoner 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 7 (-2)12 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His black hair is matted, messy, and big. His blue eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Slave, Rich. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Anthony Addington, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1100 sp. Red garnet (150 gp). Citrine (50 gp).


Social Check DCs


Simon Adley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 5 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Gifted. Bonds: Immigrant, Attractive. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Adley, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Smoky quartz (20 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs

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