Everard Harley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a blue collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.
History: Born to a Beggar, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Regain custody of his son; and he is terrified, and will act out of fear
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Blue quartz (13 gp). Blue quartz (13 gp). 1 Minor magic item.
Hugh Gladstone, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. With a patchy red beard and wild red hair. His violet eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of western immigrants he idolized his father. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Adventurer, Family. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Onyx (20 gp). 1 Minor magic item.
Frederick Brandon, Male Human [Permalink]
Personal [hide]
Description: A 6'1" eastern man, he wears a black cloak and cross-gartered white stockings. With bright red hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels threatened by others
Ideals: Joker. Flaws: Hedonist, Disease, Greedy. Bonds: Nature. Occupation: Cook
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp. Moss agate (7 gp). 1 Breastplate. 1 Half-Plate.
Clerebold Stapleton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. His black hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Clerebold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.
Motivation: A deep hatred of goblins; and revenge
Flaws: Ugly. Bonds: Enemies, Family, Mentor. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 4000 sp.
Dean Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a wizard, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Military, Mentor, Enemies. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
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