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NPC Generator

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Advanced [show]


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple yellow robe with grey stripes complete with hood. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Bonds: Job, Rich. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Heward Shelley, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)13 (+1) 11 (+0)4 (-3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Anthony Kensley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in blue turtlenecks beneath a violet coat with blue slacks. He wears his golden hair up. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised in a forest tribe. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Ploughman.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Ideals: Gifted. Bonds: Enemies, Nature, Job. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Anthony Kensley, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Conway, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his green robe and has his rapier always slung over his shoulder. He sports a flattop hair cut. His eyes are a pleasant gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Tanner for hire.

Motivation: To reunite with his old friends; and to unite with his brother

Ideals: Philantrophist. Bonds: Job, Poor, Family, Adventurer. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Drogo Conway, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 9 (-1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common, Terran, Halfling, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 100 gp.


Social Check DCs


Gomory Kensley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy brown pantaloons and a tan scarf. He wears his silver hair up. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Barkeep business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Barkeep.

Motivation: To be a Sculptor again; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Gomory Kensley, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Tim Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He sports a long black beard, and similarly colored long hair. He has gleaming, smiling amber eyes.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Family, Job. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Tim Ryley, Male Human Warlock 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp. Deep green spinel (140 gp). Hematite (12 gp). 1 Masterwork Common Melee.


Social Check DCs

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