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NPC Generator

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Advanced [show]


Gerard Hartford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His black hair is styled in orderly dreadlocks. His green eyes peer out from beneath his top brown hat.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Adventurer, Slave. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Hartford, Male Human Monk 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Jocelyn Marley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His white hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of orcs once and for all.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jocelyn Marley, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Athletics +1, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Richard Bristol, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Adventurer. He wears his white hair up. He has gleaming, smiling violet eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A strong sense of loyalty to Human people; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Richard Bristol, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Ernest Blakeley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His whole body is exceptionally muscular. His hair is chestnut and very short. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He receives visions of the future at random moments

History: He was raised in a island tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ernest's homeland. Ernest decided to take the middle way and become a bodyguard. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Gifted, Fighting. Bonds: Immigrant, Nature. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Ernest Blakeley, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Chrysoprase (50 gp). 1 Superior lock. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs


Frederick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man wears professional attire. He has white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Miner, Frederick learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Miner.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Gifted, Philantrophist. Bonds: Attractive, Job. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Frederick Eastaughffe, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 17 (+3)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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