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NPC Generator

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Advanced [show]


Adelard Garfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean black cloak covering his clean studded leather. He has done his best to style his red hair to look like a famous performer. His blue eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Adventurer, Guardian. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Garfield, Male Human Rogue 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 8 (-1)8 (-1)
Skills Religion +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Geoffrey Haley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His tied-back hair is chestnut. His eyes are likewise gray. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Flaws: Disease. Bonds: Attractive, Religious, In love, Rich. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Geoffrey Haley, Male Human Fighter 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Trey Watson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair down. His eyes are brown and beady.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. He married young, but lost his spouse to illithids. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of illithids.

Flaws: Ugly, Antagonistic, Mundane, Depressed. Bonds: Enemies. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Watson, Male Human Wizard 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is lengthy. His fierce blue eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the south. He takes great joy in being the best Barkeep in town.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Pacifist. Bonds: Immigrant, Job, Military. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Gerard Coombs, Male Human Rogue 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 400 gp. Violet garnet (1600 gp). Jet (120 gp). Pink pearl (120 gp).


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of strength on his torso. He is physically well-built. He has no hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Flaws: Ugly, Addict, Shy, Insane, Impulsive. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Mitchell, Male Human Aristocrat 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)7 (-2) 8 (-1)13 (+1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Carnelian (60 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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