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NPC Generator

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Advanced [show]


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His black hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to get laid

Flaws: Disease, Depressed. Bonds: Attractive, Has a crush, Adventurer. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Alston, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)6 (-2) 16 (+3)15 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Patrick Clare, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His white hair is greasy and uncared for. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Fisher. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Slave, Job. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Patrick Clare, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: Just what you see.


Social Check DCs


Robert Shelly, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a blue suit, grey shirt, and green tie, he is not a threatening figure. With bright golden hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Logical, Athletic. Flaws: Impulsive, Racist. Bonds: Adventurer. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Robert Shelly, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)8 (-1) 16 (+3)16 (+3)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adam Tindall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears red painted combat armor at almost all times. His hair is chestnut, silky, and of moderate length. His green eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the south. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Adam studied abroad. After coming to the age of reason, Adam took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Adam Tindall, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 57 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 28000 cp. Amber (40 gp). Deep green spinel (40 gp). Rhodochrosite (8 gp). Sardonyx (70 gp).


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 8 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Athletic. Bonds: Rich, Attractive, Job, Family, Immigrant. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Wymar Thorpe, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Terran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. Fire opal pendant on a fine gold chain (1200 gp). Solid gold idol (400 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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