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NPC Generator

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Advanced [show]


Bernard Woods, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light white in addition to tight pants. With a patchy red beard and wild red hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Philantrophist, Athletic. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Bernard Woods, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ralf Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his poetry dream.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Poor, Attractive. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Dayton, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Odo Winchester, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is slicked back into a classic pompadour. His eyes are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often; and to be a assassin again

Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Poor. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Odo Winchester, Male Human Aristocrat 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 110000 cp. 1 Minor magic item.


Social Check DCs


Charles Morley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. He sports a long white beard, and similarly colored long hair. His amber eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the north his family was never financially stable. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Shy. Bonds: Family, Poor, Nature, Adventurer. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Charles Morley, Male Human Warrior 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Peter Alby, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His long brown hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Shy, Insomniac, Disease. Bonds: Adventurer, Enemies. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Peter Alby, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: Just what you see.


Social Check DCs

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