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NPC Generator

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Advanced [show]


John Watson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy grey suit. His red hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Shy, Forgetful, Disease. Bonds: Attractive, Guardian. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

John Watson, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs


Godfrey Lester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Banker business at a young age. He was taken from his home at a very young age. He became a Banker soon after.

Motivation: To be a Ruler again; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Fighting. Bonds: Poor, Adventurer, Job, Slave. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Godfrey Lester, Male Human Ranger 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Lindsey, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing colorful clothing, dressed as a Bellfounder. His clothes are grease stained in places. He has a long chestnut beard with little hanging trinkets. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. He worked as a nervous Bellfounder and found it very stressful. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Nature, Job. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Frederick Lindsey, Male Human Warrior 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 8 (-1)14 (+2)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has styled his blonde hair well, parting it to the right. His violet eyes peer out from beneath his Stetson grey hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Ideals: Justice, Gifted. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Norman Beckwith, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Aquan, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Norman Tickle, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a long auburn beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by goblins. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Disease. Bonds: Enemies, Rich, Slave. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Norman Tickle, Male Human Warlock 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 8 (-1)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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