Percival Payton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the sun god around his neck, and a greataxe on his belt. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Gifted from a young age, Percival studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Fighting, Artistic, Gifted. Flaws: Cynical. Bonds: Family. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Rhodochrosite (10 gp). Banded agate (10 gp).
William Prescott, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is cut short. His eyes are blue and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Fighting. Flaws: Depressed, Selfish. Bonds: Immigrant, Slave. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Trym Morley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He has the majority of his body covered in plate. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was always a brilliant, if unscrupulous mind. Trym was born on a far western mountains where he grew up under the tutelage of his father, an expert Layabout. He left for the west, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Religious, Immigrant. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Frederick Sutton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Frederick was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend; and wants a kiss
Ideals: Entrepeneur, Persistence. Bonds: Adventurer, Has a crush, Rich. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 65 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
Ernest Payton, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin white vertical stripes and grey pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Disease. Bonds: In love, Immigrant, Nature, Adventurer. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Rich purple corundum (1100 gp). Jasper (20 gp).
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