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NPC Generator

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Advanced [show]


Arnold Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He wears his auburn hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Arnold Presley, Male Human Monk 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 7 (-2)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow tunic with red highlights, and long grey pants that bunch up around his shoes. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Armorer, but he was a colossal failure. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Entrepeneur. Flaws: Terse. Bonds: Immigrant, Job, Religious. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Trym Clare, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: Born to a Servant, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

John Hadleigh, Male Human Druid 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 15 (+2)6 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Kirby, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries a battered trident and tarnished nunchaku as well. His hair, while still mostly chestnut, has prominent grey streaks. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich northern family. Cursed with vampirism at a very young age, Miles has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Justice. Flaws: Disease, Shy. Bonds: Rich. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Miles Kirby, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 10000 cp. 1 Breastplate. 1 Chain shirt. 1 Full Plate. 1 Banded mail.


Social Check DCs


Heward Enfield, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Adventurer, Mentor. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Enfield, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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