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NPC Generator

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Advanced [show]


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear tan clothing when he does not wear armor, and a wedding ring on his right hand. His auburn hair is smooth and relatively long. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. Some 5 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has money and likes to spend it.

Ideals: Persistence, Gifted. Flaws: Depressed. Bonds: In love, Rich. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Wymar Garfield, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 3000 sp.


Social Check DCs


Roger Digby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. He sports a long red beard, and similarly colored long hair. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Roger Digby, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Holy water. 4 Acid flasks. 4 Alchemist’s fire.


Social Check DCs


Balimaar Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Balimaar Marlowe, Male Human Adept 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills History +3, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40 pp. Citrine (50 gp). Malachite (10 gp). Lapis lazuli (10 gp).


Social Check DCs


Gomory Presley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Gomory Presley, Male Human Cleric 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 8000 sp.


Social Check DCs


John Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is renowned for his bright grey suits and hats. With bright black hair and a scraggly beard. His ears are large.

Personality: Calm and collected, he is a well trained Sellsword. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He struck the Sellsword job and began his own company from there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Forgetful, Disease. Bonds: Job. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

John Cooper, Male Human Aristocrat 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Performance +4, Stealth +0
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +1 / 2d8-2, Ranged +0 / 2d8-3, Grapple -2

Possessions: 11000 sp. Freshwater pearl (10 gp).


Social Check DCs

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