Heward Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown costume with the symbols of luck on his torso. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Athletic, Joker. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 45000 sp. 1 Good lock. 1 Climber’s kit. 1 Masterwork Musical instrument.
Cory Stanton, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are a pleasant blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.
History: He got into the Animal Trainer business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cory took refuge in the large cave and found the beat up kukri and armor he uses now. He now owns his own business.
Motivation: To settle down with his crush; and he's in love
Flaws: Greedy, Fearful. Bonds: Job, Nature, Has a crush. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Robert Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His broad hat is riddled with cuts and holes. His eyes are a pleasant hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Robert was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Robert was born on a far western desert where he grew up under the tutelage of his father, an expert Layabout. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Immigrant. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Adelard Cooper, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears yellow leather gloves, a yellow jacket, and tight pants. His blonde hair is greasy and uncared for. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Dyer. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 10 years.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. Red-brown spinel (130 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Ryley, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a brown suit, black shirt, and tan tie. He is muscular with a powerful set of arms. His silver hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Further expansion of business; and expand his business
Flaws: Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 7 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
