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Advanced [show]


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sculptor. He has a moderate pudge and is not very fit. His tied-back hair is white. His eyes are a pleasant blue.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Brewer, but he was a colossal failure. He has achieved small success as a Sculptor.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Job, Military. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Theobald Branson, Male Human Rogue 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Orc
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. Silver pearl (70 gp). Blue quartz (9 gp). Coral (70 gp). Brown-green garnet (70 gp). Blue quartz (9 gp). Rose (50 gp). Alexandrite (700 gp).


Social Check DCs


Roger Cornish, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His long blonde hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Flaws: Impulsive. Bonds: Guardian, Rich, In love. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Roger Cornish, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs


Ernest Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his greatsword. His blonde hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Brewer, Ernest learned a great deal about his father's area of expertise. A gifted student he started as a Butcher, but he got bored and became a Brewer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a butcher again

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Ernest Darlington, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 cp. Blue sapphire (500 gp). Peridot (40 gp). Citrine (40 gp).


Social Check DCs


Gerard Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, and carries greataxes. He has shaved his head bald. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Engraver father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive, Disease. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Gerard Melancon, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp.


Social Check DCs


Conrad Kimberly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He has a large grey mantle and cape that has been intricately interwoven into his blue robe. His hair is short and white. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: Conrad was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: He desires power and/or immortality; and marry his brother to traveling adventurers

Ideals: Persistence, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Conrad Kimberly, Male Human Monk 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Aquamarine (400 gp). Amber (140 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs

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