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NPC Generator

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Advanced [show]


Percival Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his white hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Rich, Immigrant, Family. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Cotton, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 41 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Sard (80 gp).


Social Check DCs


Ernest Clapham, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: He was born at the edge of vast forest. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Nature. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Clapham, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Simon Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Addict, Insane, Insomniac. Bonds: Adventurer, Poor. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Simon Tyndall, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 8000 cp.


Social Check DCs


Henry Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears grey trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His long white hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: Henry was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Henry was left his mother's suit of armor and trained in its use and care. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Bonds: Job, Military. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Henry Sharps, Male Human Sorcerer 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 40000 cp. Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Gomory Harlan, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His tied-back hair is golden. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gomory studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Gomory Harlan, Male Human Aristocrat 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp. Sard (20 gp). Golden pearl (70 gp). Silver pearl (70 gp). Tourmaline (70 gp).


Social Check DCs

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