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Theobald Rodney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His long red hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Religious. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Rodney, Male Human Rogue 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 1000 sp. A necklace of small pink pearls (1000 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Spaulding, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue costume with the symbols of the sun god on his torso. His auburn hair is heavily combed to the right. He has a dull look in his amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Fletcher, who enjoyed hunting, Rolf was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Shoemaker like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Rolf Spaulding, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered whip and tarnished monstrous two handed axe as well. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his father. Anselm was born on a far western plains where he grew up under the tutelage of his father, an expert Junk Dealer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Marleigh, Male Human Ranger 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 sp.


Social Check DCs


Everard Van Es, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. He is bald on top and has large golden tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Justice. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Server

Voice: Irish accent

Attributes [hide]

Everard Van Es, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 50000 cp. Brown-green garnet (80 gp).


Social Check DCs


Kody Ainsley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He takes great joy in being the best Seamstress in town.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He feels kind of lost in life; and to be a carter again

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Job, Poor, Adventurer. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Kody Ainsley, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +6, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Star rose quartz (70 gp). Star rose quartz (70 gp). Zircon (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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