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NPC Generator

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Advanced [show]


Balimaar Tenley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries morningstars. He keeps his red hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Balimaar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Disciplined. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Tenley, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)15 (+2) 18 (+4)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Gerard Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn and curly. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's attracted to the PC; and marry his brother to traveling adventurers

Ideals: Disciplined, Logical. Flaws: Secretive. Bonds: Family, Has a crush. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Gerard Southey, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized amber on his right hand. His auburn hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Wymar Mitchell, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 700 sp.


Social Check DCs


Geoffrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears just a tan suit. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was granted divine powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist, Gifted. Bonds: Attractive, In love, Immigrant. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Carlyle, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Kendall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His green eyes peer out from beneath his deerstalker tan hat.

Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a forest tribe. Cursed with vampirism at a very young age, Diggory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Disease, Fearful. Bonds: Nature. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Diggory Kendall, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Alexandrite (500 gp). Golden yellow topaz (500 gp). Malachite (16 gp). Silver pearl (130 gp). 1 Minor magic item.


Social Check DCs

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