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Advanced [show]


Percival Willoughby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. His long silver hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He works hard and plays hard.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Enemies, Poor. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Percival Willoughby, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 41 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 11000 cp.


Social Check DCs


Don Alton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a broad hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Don studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Mundane, Insomniac. Bonds: Job. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Don Alton, Male Human Barbarian 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 64 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


John Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a white low-cut shirt, and a small hat upon his head. He is physically well-built. He has wavy red hair. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Artistic, Gifted. Flaws: Racist, Addict. Bonds: Family. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Appleton, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Freshwater pearl (14 gp).


Social Check DCs


Miles Easton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green tunic with black highlights, and long brown pants that bunch up around his shoes. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to pay off his debts

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer, Debt, Enemies. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Miles Easton, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Everard Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a sword. His long golden hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Everard was born with his father's beautiful face. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in sword use. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Regain custody of his son; and many orcs want him driven away

Ideals: Fighting, Justice. Flaws: Hedonist. Bonds: Attractive, Enemies, Family. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Harley, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (15 gp). White pearl (100 gp). Azurite (15 gp). Aquamarine (1200 gp). 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs

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