Adelard Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of sais on his belt, each one with a amethyst on the hilt. His white hair is kept up in a ponytail inside a wide-brimmed hat. His hazel unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 4 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Hubert Rayden, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.
Motivation: He has a crush on the local Painter; and he wants to get laid
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Has a crush, Immigrant. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Drogo Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a tight fitting red shirt and pants. His brown hair is long and unkept. His gray eyes peer out from beneath his wide-brimmed red hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Chrysoberyl (120 gp). Rhodochrosite (13 gp). Bloodstone (60 gp).
Simon Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a brown handlebar mustache and slicked back brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Joker. Flaws: Insane, Antagonistic. Bonds: Religious. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Bertram Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He keeps his long golden hair kept up in a rat tail. His green eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Gifted from a young age, Bertram studied abroad. His martial abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp.
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