Anthony Law, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.
History: Anthony was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted arcane powers by his dying brother.
Motivation: Wants to raise his children well; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Family, Adventurer. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp. Red garnet (70 gp). Brown-green garnet (70 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.
Clerebold Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. With bright chestnut hair and a scraggly beard. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a plains tribe. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1300 gp. Chalcedony (50 gp). Red-brown spinel (110 gp). Sard (50 gp). Blue star sapphire (1400 gp). Carnelian (50 gp).
Everard Burton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his white hair well, parting it to the left. His green eyes peer out from beneath his small grey hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He also hits on women, regardless of circumstances.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Shipwright, but he got bored and became a Knight. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and he would like to get married and retire
Ideals: Optimist. Flaws: Disease. Bonds: Has a crush, Job, Religious. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 gp. Rich purple corundum (1200 gp). Red garnet (60 gp). Moonstone (20 gp). Banded agate (9 gp). 1 Minor magic item.
Adelard Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His head has been shaved. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Fearful. Bonds: Poor, Job, Religious, Enemies. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: Just what you see.
Randal Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He carries a battered rapier and tarnished longbow as well. His golden hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark; and he's in love
Ideals: Fighting. Flaws: Emotional. Bonds: Religious, Adventurer, Job, Has a crush. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
