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Advanced [show]


Balimaar Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. With bright auburn hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Balimaar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Balimaar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Balimaar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Military. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Copeland, Male Human Cleric 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 40000 cp.


Social Check DCs


Kyle Gladstone, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Rich, Family. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Gladstone, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Banded agate (11 gp). Blue quartz (11 gp).


Social Check DCs


Hubert Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Stableman. His long silver hair reaches down to his waist. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Hubert was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Stableman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Forgetful. Bonds: Job, Has a crush. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Hubert Coombs, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Hubert Carlyle, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His moppish silver hair is in a traditional bowl cut. His green eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the south. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Rich. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hubert Carlyle, Male Human Ranger 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 25000 sp.


Social Check DCs


Gunter Fidget, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His golden hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Fidget, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 9 (-1)10 (+0)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common, Giant, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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