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NPC Generator

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Advanced [show]


Everard Presley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. His hair is long and silver with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His gray eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Everard Presley, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)13 (+1) 6 (-2)12 (+1)
Skills Arcana +4, Insight +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. Jade (130 gp). Aquamarine (500 gp). Fiery yellow corundum (1300 gp). Red-brown spinel (130 gp).


Social Check DCs


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy pastel pantaloons and a white scarf. His brown hair, when down, is lengthy. He wears a mask on his face.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Interpreter, but he was a colossal failure. He has worked as a Painter like his father before him.

Motivation: Expand his business; and money/treasure

Ideals: Athletic, Optimist. Bonds: Job, Rich, Immigrant. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Thomas Crawford, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2500 sp.


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his white hair. He has a dull look in his hazel eyes.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born several months after his mother was called into army service. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and he wants nothing more than to rejoin the army

Ideals: Athletic, Artistic. Bonds: Attractive, Enemies, Military, Debt. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Sydney, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)18 (+4) 15 (+2)14 (+2)
Skills History +6, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Red garnet (40 gp). Aquamarine (700 gp). Eye agate (16 gp).


Social Check DCs


Wymar Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair is chestnut and curly. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Optimist. Flaws: Ugly. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Cholmondeley, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a trident on his belt. His brown hair, when down, is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Opinionated, Impeccable. Flaws: Addict. Bonds: Poor. Occupation: Merchant

Voice: American accent

Attributes [hide]

Anselm Birkenhead, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 9 (-1)7 (-2)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Hematite (8 gp). Black pearl (400 gp). 1 Full Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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