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NPC Generator

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Advanced [show]


Guy Chester, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. With bright auburn hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: He was born in the east. Guy was born on a far eastern plains where he grew up under the tutelage of his father, an expert Ruler. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Insane, Addict. Bonds: Attractive, Rich, Immigrant. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Guy Chester, Male Human Rogue 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Iolite (60 gp). Aquamarine (500 gp).


Social Check DCs


Lewis Hale, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large black jacket, and a wedding ring on his left hand. His chestnut hair is greasy and uncared for. His hazel eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Miller and found it very stressful. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Addict. Bonds: In love, Rich, Job. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Lewis Hale, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He struck the Unemployed job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Job, Immigrant, Enemies. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Gerard Marleigh, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp. White opal (800 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Merton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of shortbows on his belt, each one with a amethyst on the hilt. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Server business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Disciplined, Impeccable. Flaws: Racist. Bonds: Attractive, Job. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Percival Merton, Male Human Warrior 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)14 (+2) 10 (+0)7 (-2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Bloodstone (80 gp). Chalcedony (80 gp). Banded agate (10 gp).


Social Check DCs


Tim Gracey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear grey tank tops with green pants. His whole body is exceptionally muscular. His hair, while still mostly black, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Tim was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Animal Trainer soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur, Persistence. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Tim Gracey, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)17 (+3) 11 (+0)16 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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