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Advanced [show]


Bernard Dayton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His golden hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Forgetful. Bonds: Immigrant, Religious, Mentor. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Bernard Dayton, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 7 (-2)15 (+2)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Kyle Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a brown and violet handkerchief worn on his right side. He sports a long brown beard, and similarly colored long hair. He has a dull look in his blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and he is greedy

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Rich, Family. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Kyle Atterton, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 14000 sp.


Social Check DCs


Alexandre Law, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears red painted combat armor at almost all times. He has styled his brown hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Map Maker business at a young age. While studying, he fell in love. They married and had a daughter. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Alexandre never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Further expansion of business; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Alexandre Law, Male Human Sorcerer 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Soames, Male Human [Permalink]

Personal [hide]

Description: An older man who wears violet leather gloves, a violet jacket, and tight pants, he is not a threatening figure. He has a silver handlebar mustache and slicked back silver hair. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Slave, Enemies. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Godfrey Soames, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 7 (-2)11 (+0)
Skills Animal Handling +0, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frederick Watson, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His auburn hair is cut jaggedly and amateurishly. His blue eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of dire rats once and for all.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Architect soon after.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Opinionated. Bonds: Attractive, Enemies, Religious, Job. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Watson, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp.


Social Check DCs

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