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NPC Generator

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Advanced [show]


Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He wears a top hat to cover his moderate length black hair. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of eastern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Job, Family. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Kensley, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 15 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).


Social Check DCs


Balimaar Beverly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky black painted plate armor. He has a chestnut handlebar mustache and slicked back chestnut hair. This blue eyed southerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Balimaar Beverly, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a white coat over a grey low-cut shirt, and a Stetson hat upon his head. He wears a Stetson hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the west. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a mountains tribe. A freak accident while working with his Fisher mother left him crippled. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist. Flaws: Addict, Disease. Bonds: Religious, Nature. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Lewis Lindsey, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)8 (-1) 15 (+2)12 (+1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2000 cp.


Social Check DCs


Rolf Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is knotted and matted. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to prove his worth to the world

Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Lancaster, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1400 sp.


Social Check DCs


Chad Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he is generally well dressed albeit a few years behind the times. He has dyed his greying red hair a little too much giving a sharp red color. He has gleaming, smiling brown eyes.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Chad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Navigator business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has set out to sabotage the competition.

Motivation: Further expansion of business; and expand his business

Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Chad Winterbourne, Male Human Wizard 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 800 gp. Chrysoberyl (90 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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