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NPC Generator

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Advanced [show]


Gerard Hampton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: The child of western immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Gerard Hampton, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Theobald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears bulky yellow painted plate armor. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He has gleaming, smiling violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Theobald was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He became a Glassblower soon after.

Motivation: Find a way to reverse the transformation of his sister; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Family, Job. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Theobald Wedgwood, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +0, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp. Zircon (80 gp).


Social Check DCs


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Locksmith uniform. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Mentor. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Charles Hartford, Male Human Expert 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Nicholas Soames, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black and curly. This hazel eyed northerner is not easily forgotten.

Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Nicholas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Nicholas was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Family, Job. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Soames, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +6, Performance +3
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants, and he perpetually has his quarterstaff ready. His blonde hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his amber eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Disciplined. Bonds: Attractive, Mentor, Job. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

John Wakefield, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 14 (+2)8 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Sapphire pendant on gold chain (800 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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