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Advanced [show]


Gerald Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and brown robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His brown eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gerald was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Family, Adventurer. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Gerald Kensley, Male Human Aristocrat 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)12 (+1) 6 (-2)11 (+0)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear pastel clothing when he does not wear armor. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Ideals: Joker, Justice. Bonds: Adventurer, Family, In love. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Carlton, Male Human Adept 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 11 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 13 (+1)10 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1600 gp.


Social Check DCs


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars, and he perpetually has his bow ready. His moppish chestnut hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Thomas began to lead the lost caravan. He has achieved small success as a Barrister.

Motivation: Further expansion of business; and many orcs want him driven away

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Thomas Marley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 14 (+2)18 (+4)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Alex Clive, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He sports a long golden beard, and similarly colored long hair. His fierce blue eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Alex was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Soapmaker like his father before him.

Motivation: To share knowledge with the world; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Guardian, Job. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Clive, Male Human Rogue 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Undercommon, Giant, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His small hat is riddled with cuts and holes. He has a dull look in his green eyes.

Personality: Eccentric and domineering, Theobald will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Actor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Actor for hire.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Theobald Dumph, Male Human Commoner 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Alexandrite (1600 gp). Jade (120 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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