Trey Asheton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Fighting, Athletic, Joker, Optimist, Entrepeneur. Flaws: Ugly. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Adelard Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. He has a golden handlebar mustache and slicked back golden hair. His gray unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Athletic, Gifted. Flaws: Disease, Selfish, Insomniac. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1200 gp. Aquamarine (600 gp).
Alex Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a halberd on his belt. He carries a battered lance and tarnished halberd as well. His hair is brown, silky, and of moderate length. This gray eyed southerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Alex was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Alex never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Attractive, In love. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
Jocelyn Kinsley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his longbow always slung over his shoulder. With a patchy brown beard and wild brown hair. His hazel eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Flattery will make him almost putty in your hands.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Selfish, Insomniac. Bonds: Military, Job. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
Possessions: 40 pp. Sard (70 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Barclay, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern man is dressed in a clean black cloak covering his clean studded leather. His auburn hair is lengthy and is close to two feet long. His eyes are likewise brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments
History: He was born to loving parents in a slum to the south. He married young, but lost his spouse to drow. Days after completing his studies, news broke out that his hometown was attacked by drow. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Wants to work out more often; and he loathes his own lifestyle
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Poor, Enemies. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 14000 cp. 1 Tanglefoot bags.
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