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NPC Generator

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Advanced [show]


Tim Burton, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He then took over the family business and is one of the better Doctor for hire.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Flaws: Shy, Racist. Bonds: Military, Mentor, Job. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Tim Burton, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Digby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His red hair is slicked back into a classic pompadour. His violet eyes peer out from beneath his deerstalker blue hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a forest tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and he wants revenge against gnolls

Flaws: Insomniac, Fearful. Bonds: Attractive, Nature, Enemies. Occupation: Actor

Voice: Whispers

Attributes [hide]

Jocelyn Digby, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Hematite (7 gp).


Social Check DCs


Cory Blythe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a green hat with a red feather.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 6 years old his parents immigrated from the north. He worked as a nervous Bookbinder and found it very stressful. He left for the north, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Job, Adventurer, Immigrant. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Blythe, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Drogo Southey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man has a large blue mantle and cape that has been intricately interwoven into his white robe. His white hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Herbalist, Drogo learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He used his abilities to travel the world and help people.

Motivation: To be a Sailor again.

Ideals: Artistic, Philantrophist. Flaws: Racist. Bonds: Job. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Southey, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 43000 sp.


Social Check DCs


Gomory Blythe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His white hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and to reunite with his absent father

Ideals: Persistence, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Gomory Blythe, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp. Aquamarine (800 gp).


Social Check DCs

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