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NPC Generator

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Advanced [show]


Clerebold Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Ploughman uniform. He has no hair. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Clerebold's mother didn't care for him much, and the feeling was mutual. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Job, Rich. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Clerebold Harrington, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)6 (-2) 12 (+1)14 (+2)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp.


Social Check DCs


Geoffrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears yellow cloth garments or leather armor. With a patchy white beard and wild white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: The child of eastern immigrants he idolized his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.

Motivation: To reunite with his absent father; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Artistic. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Geoffrey Snowdon, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Banded agate (5 gp). Lapis lazuli (5 gp). Obsidian (5 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His hair is golden and very short. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the south, but his parents moved at a very young age to the east. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and wants his loneliness to end

Ideals: Persistence. Flaws: Shy, Depressed. Bonds: Poor, Has a crush, Immigrant. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Jocelyn Darlington, Male Human Commoner 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 13 (+1)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His chestnut hair is styled in orderly dreadlocks. He has gleaming, smiling amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and to protect his home

Ideals: Opinionated. Flaws: Shy, Mundane. Bonds: Rich, Guardian. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Anselm Chester, Male Human Bard 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Auran, Gnome, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 600 gp. Aquamarine (600 gp). Zircon (40 gp). Carnelian (40 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a brown handlebar mustache and slicked back brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: Simon was born in the south. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Adventurer, Rich. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Simon Ainsworth, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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