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Advanced [show]


Roland Harley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and red. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Roland would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Sculptor.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Disease. Bonds: Military, Job, Adventurer. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Roland Harley, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)8 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 38000 sp.


Social Check DCs


Nicholas Snape, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a white suit, tan shirt, and blue tie. His brown hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed southerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Philantrophist, Athletic. Flaws: Depressed, Disease. Bonds: Adventurer. Occupation: Baker

Voice: German accent

Attributes [hide]

Nicholas Snape, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Athletics +1, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. Chalcedony (80 gp).


Social Check DCs


Gomory Yardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a tan and grey robe with the hood down. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Farmer, but he got bored and became a Detective. He became a Detective soon after.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Religious, Job. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Gomory Yardley, Male Human Druid 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 8 (-1)13 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of his god on his torso. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has never given up on his painting dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Hugh Marston, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Gerald Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large brown jacket. His hair is chestnut, silky, and of moderate length. His fierce brown eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Layabout in town.

History: Gerald was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Layabout for hire.

Motivation: To end his boredom; and an old rival family wants him found

Flaws: Mundane. Bonds: Attractive, Guardian, Job, Family, Rich. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Gerald Sherwood, Male Human Wizard 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)19 (+4) 9 (-1)15 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Goblin, Ignan, Auran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154432100000

Possessions: 400 gp. Blue star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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