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NPC Generator

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Advanced [show]


Cory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better village for his children.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Family, Rich, Adventurer, Job. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Cory Brownrigg, Male Human Druid 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)9 (-1) 17 (+3)15 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 100000 cp. Zircon (60 gp). Black opal (900 gp). 1 Minor magic item.


Social Check DCs


Chad Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His brown hair is heavily combed to the right. His eyes are gray and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Chad hails from a village terrorized by giants. His necromantic abilities were realized during a raid on his village. He struck the Architect job and began his own company from there.

Motivation: Wants to open a new tavern; and revenge

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Chad Browning, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He carries a battered hammer and tarnished longsword as well. He has a small bristly mustache and wavy golden hair. He has a dull look in his blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Bonds: Job, Nature, Family. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Manfred Clare, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)9 (-1) 17 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs


Bernard Graham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small mountains village. He moved from fad to fad and when he turned 15 he discovered painting. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Bernard Graham, Male Human Druid 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 13 (+1)9 (-1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Harrington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, blue, dusty cloak. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insane, Racist, Insomniac. Bonds: Job. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Dustin Harrington, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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