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NPC Generator

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Advanced [show]


Hunter Cotton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky red painted plate armor. He wears his black hair up. His eyes are a pleasant violet.

Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Stylist, Hunter learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is currently in port desperately looking for someone to get him out

Flaws: Racist. Bonds: Job, Slave, Adventurer, Enemies. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Hunter Cotton, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Richard Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a yellow and brown robe with the hood down. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and expand his business

Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Military. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Richard Northcott, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Darby, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is portly but not overly obese. He has no hair. His green eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Cynical, Impulsive. Bonds: Military. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Gilbert Darby, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 300 gp. Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Vance, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his nunchaku. His auburn hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and he is content

Ideals: Opinionated. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Godfrey Vance, Male Human Commoner 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Alexandrite (900 gp). Obsidian (10 gp). Chrysoberyl (100 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Raymond Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a green shirt with thin brown vertical stripes and green pants. He has styled his blonde hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Athletic, Entrepeneur, Fighting. Flaws: Disease, Antagonistic. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Raymond Gracey, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 15 (+2)8 (-1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Giant, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 26000 sp.


Social Check DCs

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