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Advanced [show]


Hunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is typically in his Armorer uniform, marred by beers. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Armorer like his father before him.

Motivation: Sabotage a competitor; and to be a courier again

Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Hunter Eastoft, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp.


Social Check DCs


Miles Easton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears many layers of old clothing at all times. His hair, while still mostly chestnut, has prominent grey streaks. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Shy, Disease. Bonds: Poor, Family, Job. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Miles Easton, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Red spinel (150 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white costume with the symbols of strength on his torso. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. After coming to the age of reason, Ernest took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Ernest Stansfield, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. Amber (160 gp). Bloodstone (70 gp). Alexandrite (600 gp).


Social Check DCs


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He dresses well, wearing blue shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a morningstar. His auburn hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful necromancer made him what he is. A freak accident while working with his Tailor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive, Mentor. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Gerard Walpole, Male Human Rogue 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Don Dumph, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. His blonde hair is thinning but still full. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Don hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud.

Ideals: Persistence, Optimist. Bonds: Attractive, In love, Enemies. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Don Dumph, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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