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Advanced [show]


Balimaar Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brown hair is unkempt and raggedy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Bookbinder, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Balimaar Landon, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Ignan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 sp. Onyx (20 gp). Amber (100 gp). Alexandrite (800 gp). Hematite (5 gp). 1 Minor magic item.


Social Check DCs


Bernard Altham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Bernard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Justice. Bonds: Attractive, Poor, Family, Military. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Bernard Altham, Male Human Druid 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Carnelian (70 gp). Chrysoprase (70 gp). White pearl (160 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.

History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Immigrant, Nature. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Diggory Tindall, Male Human Bard 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 9000 sp.


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Dilettante uniform. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Bertram was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Flaws: Fearful, Shy. Bonds: Job, Family. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Bertram Morton, Male Human Adept 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Guy Ogden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His skin is fair and his fingers are delicate and long. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Engraver, Guy learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Guy Ogden, Male Human Rogue 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Amethyst (60 gp). Alexandrite (900 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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