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Advanced [show]


Theobald Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his scythe ready. His auburn hair is cut jaggedly and amateurishly. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly, Lazy. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Theobald Ashley, Male Human Fighter 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 75 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Fawcett, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His head has been shaved. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Weaver. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west to a Weaver, Balimaar learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Family, Adventurer. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Balimaar Fawcett, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Moonstone (30 gp). Tiger eye turquoise (14 gp). Zircon (30 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears bulky yellow painted plate armor. His left leg appears badly burned and disfigured. He is bald on top and has large silver tufts of hair around his ears. He has gleaming, smiling brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Trym Ramsey, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trey Hastings, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with small hat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Body Guard father left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Trey Hastings, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Wymar Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His chestnut hair is lengthy. His eyes are a pleasant green.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he's in love

Ideals: Athletic, Joker, Pacifist. Bonds: Poor. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Wymar Clapham, Male Human Cleric 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. Amethyst (130 gp). Black opal (1100 gp). Moonstone (20 gp). Chalcedony (20 gp).


Social Check DCs

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