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NPC Generator

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Advanced [show]


Peter Dalton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Peter Dalton, Male Human Ranger 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 150 pp.


Social Check DCs


Godfrey Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a very tight haircut. His amber eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Disciplined, Justice, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Cromwell, Male Human Aristocrat 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)7 (-2)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Simon Rodney, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses like a well dressed Detective does. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Merchant, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Shy, Ugly. Bonds: Job, Has a crush. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Simon Rodney, Male Human Adept 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Henry Windsor, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his chestnut hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Impulsive. Bonds: Adventurer, Poor. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Windsor, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Coral (130 gp). Tiger eye turquoise (4 gp). Pink pearl (130 gp).


Social Check DCs


Gerald Barton, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized amber on his left hand. He keeps his silver hair in a pixie cut. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Apothecary business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Apothecary.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and his religion dominates his actions

Flaws: Terse. Bonds: Attractive, Rich, Religious, Job. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Gerald Barton, Male Human Wizard 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)18 (+4) 13 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 1400 gp. Jet (130 gp). Onyx (30 gp).


Social Check DCs

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