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NPC Generator

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Advanced [show]


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright brown suits and hats. His hair is brown and very short. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: John hails from a village terrorized by dire rats. A few years later when the east was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: He wants revenge against dire rats; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Insomniac. Bonds: Enemies, Immigrant. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

John Lincoln, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)6 (-2) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Hugh Kimberly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Kimberly, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Nature +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Tourmaline (110 gp). Eye agate (4 gp).


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his crossbow. His blonde hair is slicked back into a classic pompadour. His eyes are gray and catlike.

Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Banker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Flaws: Racist, Selfish, Disease, Insomniac. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Heward Staurheim, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 14 (+2)10 (+0) 7 (-2)14 (+2)
Skills Performance +5, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 5000 sp.


Social Check DCs


Ralf Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black painted combat armor at almost all times. With a patchy chestnut beard and wild chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted psionic powers by his dying brother.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Brent, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Gunter Atherton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears bulky red painted plate armor. He wears his blonde hair up in a very large beehive style do. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Map Maker in town.

History: He was raised in a white middle class family as the only child. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to end his boredom

Flaws: Shy, Mundane, Antagonistic, Greedy. Bonds: Job. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Gunter Atherton, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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