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NPC Generator

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Advanced [show]


Shane Nibley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and brown eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He is content.

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Nibley, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 17 (+3)13 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 13
Languages Common, Elven, Aquan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Theodoric Alston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Military. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Theodoric Alston, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Black pearl (300 gp).


Social Check DCs


John Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is singed and shortened. He has gleaming, smiling violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with poetry.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Religious, Enemies. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

John Presley, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a Stetson hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: Gifted from a young age, Theobald studied abroad. He was an apprentice working in his father's forge. He became a Detective soon after.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Theobald Branson, Male Human Rogue 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +6, History +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Simon Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his glaive. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Hunter business at a young age. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Hunter soon after.

Motivation: To clean up the streets; and he is greedy

Bonds: Guardian, Rich, Job, Adventurer. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Simon Kelsey, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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