Adelard Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom.
Ideals: Justice. Flaws: Mundane, Antagonistic. Bonds: Attractive. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp. Black pearl (700 gp). Sardonyx (70 gp). Lapis lazuli (14 gp).
Peter Harlow, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and dresses well, typically a more casual-formal manner. His chestnut hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.
Motivation: He wants to meet his childhood hero.
Flaws: Racist, PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 600 gp. A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (500 gp).
Solomon Morley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He has a long red beard with little hanging trinkets. This gray eyed westerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: He got into the Merchant business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Weaver again; and to clean up the streets
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Bing, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a large brown jacket. His red hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Henry was born in the east. At a young age he loved to build and create. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now travels the world, in search of power and loot.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Athletic, Optimist, Gifted, Persistence. Bonds: Adventurer, Enemies. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. Chrysoprase (80 gp). Blue quartz (9 gp). Amber (120 gp).
Charles Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Assassin does. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Flaws: Shy, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp. Moonstone (40 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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