Percival Ainsworth, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a green poncho over his likewise colored trousers and shirt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered
History: He was raised by priests from a young age. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Draconic, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp. Red-brown spinel (130 gp). White pearl (130 gp). Black opal (500 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Clare, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. He carries with him a set of halberds on his belt, each one with a jet on the hilt. His red hair is thinning but still full. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Actor, but he got bored and became a Soapmaker. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Dumph, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Jocelyn was born on a far northern island where he grew up under the tutelage of his mother, an expert Dilettante. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Tourmaline (60 gp).
Reynard Harper, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His hair, while still mostly white, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Human compassion; and to unite with his sister
Ideals: Joker, Logical. Flaws: Mundane, Racist. Bonds: Family. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Percival Copeland, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown armored body suit, with a simple grey line shooting up and back down. His blonde hair is slicked back into a classic pompadour. His skin is flawless and his green eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world; and further expansion of business
Flaws: Addict, Impulsive, Disease. Bonds: Attractive. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Sylvan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp. 1 Minor magic item.
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