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Advanced [show]


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Percival took refuge in the old dungeon and found the beat up shortbow and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Professionalism. Flaws: Shy, Mundane. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Percival Kendal, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs


Thomas Beverly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair, when down, is lengthy. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He feeds upon the attention of others.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Poor, Immigrant. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Thomas Beverly, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Drogo Upton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and meet up once more with his childhood friend

Flaws: Terse. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Drogo Upton, Male Human Ranger 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 14 (+2)7 (-2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. White pearl (60 gp). Fire opal (1400 gp). Black pearl (1100 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Appleton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a lot of dark rich colors, with gold accents. His auburn hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west to a Mason, Randal learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Mason soon after.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Randal Appleton, Male Human Aristocrat 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (160 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.


Social Check DCs


Ernest Dalton, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He is muscular with a powerful set of arms. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Nature, Military. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Dalton, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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